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Showing posts from August, 2022

With 25.0% CAGR, Vertical Farming Market Growth to Surpass USD 9.7 billion

The vertical farming market was valued at USD 3.1 billion in 2021, and it is expected to register a CAGR of 25.0% from 2021 to 2026 to reach USD 9.7 billion. Major drivers for the growth of the market are high yield and numerous other benefits associated with vertical farming over conventional farming, advancements in light-emitting diode (LED) technology, year-round crop production irrespective of weather conditions, and requirement of minimum resources. Moreover, positive impacts of adopting vertical farming on the environment, potential market opportunities in APAC and the Middle East, and cannabis cultivation through vertical farming are expected to create growth opportunities for the market. Download PDF Brochure @ https://www.marketsandmarkets.com/pdfdownloadNew.asp?id=221795343 The hydroponics growth mechanism is used widely by commercial growers. This mechanism is easier to set up, costs less than other mechanisms, and has a higher return on investments (ROI). Comparing

With 26.9% CAGR, Volumetric Video Market Growth to Surpass USD 4.9 billion

The volumetric video market is estimated to grow from USD 1.5 billion in 2021 to reach USD 4.9 billion by 2026; it is expected to grow at a CAGR of 26.9% from 2021 to 2026. A few key factors driving the growth of this market are surging demand for enhanced match viewing experience, increasing demand for 3D/360° content in entertainment sector, proliferation of content delivery devices driving demand for 3D content, growing demand for AR in retail and e-commerce sectors due to COVID-19, and rising investments in AR/VR ecosystem. Download PDF Brochure @ https://www.marketsandmarkets.com/pdfdownloadNew.asp?id=259585041 The volumetric video market for services is expected to grow at the highest CAGR during the forecast period. Companies such as Vologram provide cutting-edge volumetric video processing solutions on their cloud platform, which guarantees a fast, cost-effective, and scalable solution with pay-per-reconstruction options. Evercoast offers a comprehensive, end-to-end solu

With 14.7% CAGR, Farm Management Software Market Growth to Surpass USD 4.2 billion

The global farm management software market is estimated to grow from USD 2.1billion in 2021 to USD 4.2billion by 2026 at a CAGR of 14.7% during 2021–2026. The growth of the farm management software market is driven by factors such as increasing implementation of cloud computing in real-time farm data management, growing population and subsequent rise in demand for food worldwide, and strengthening of intellectual property rights over agricultural innovations. Government support to encourage the adoption of modern agricultural techniques and focus on monitoring livestock performance and health to increase farm efficiency are also driving the growth of the farm management software market. Download PDF Brochure @ https://www.marketsandmarkets.com/pdfdownloadNew.asp?id=217016636 Countries in the Americas and Europe region have also witnessed increasing adoption of farm management software for various applications which has aided in the growth of agriculture industry. High level of aw

Bus Seat Market Set to Grow at the Fastest Rate- Time to Grow your Revenue

The bus seat market is expected to grow from USD 12.5 billion in 2022 to USD 16.3 billion by 2027, at a CAGR of 5.6%. Increasing demand for bus seats in electric buses are the key factors driving the growth of bus seat market. Download PDF Brochure @ https://www.marketsandmarkets.com/pdfdownloadNew.asp?id=266554775 Based on the components, the bus seat market has been segmented into frame, upholstery and other accessories. The bus seat market is a matured and well-developed market space. Although the market for bus seat has been there for the past50-60 years, the bus seat technology is still evolving persistently from simple bench seats to powered reclining seats. Various bus seat manufacturer and automobile research institutes are spending their resources to conduct more research into development of seating with new materials and experimenting with various techniques. On the basis of comfort type, the market is categorized into low comfort and high comfort seats. Low comfort

Hardware in the Loop Market Set to Grow at the Fastest Rate- Time to Grow your Revenue

The hardware in the loop market is projected to grow from USD 817 million in 2022 to USD 1,291 million by 2027, at a CAGR of 9.6%.Hardware in the loop simulation is a key technology commonly used in the automotive industry for testing control modules for engines and transmissions. With the complexity of powertrain systems, these design departments have been using hardware in the loop for a while to test embedded software and controllers with actual hardware components to simulate real-world conditions. Hardware in the loop simulation can also benefit the development of ECUs for chassis and body electronics, such as airbags, active suspension, heating and cooling, seats, and keyless entry. Download PDF Brochure @ https://www.marketsandmarkets.com/pdfdownloadNew.asp?id=11343527 Open loop testing for hardware in the loop market accounts for the largest market share during the forecast period. A use case for open loop controllers is open loop hardware in the loop testing of image proc

Hi-Fi System Market Set to Grow at the Fastest Rate- Time to Grow your Revenue

The Hi-Fi system market is expected to grow from USD 13.6 billion in 2020 to USD 17.5 billion by 2025, at a CAGR of 5.2%.The growth is driven by factors such as rise in demand for infotainment services, high spending on R&D by OEMs, innovations in wireless audio technology, and increasing adoption of portable devices. Download PDF Brochure @ https://www.marketsandmarkets.com/pdfdownloadNew.asp?id=208988066 The growth of speakers and sound bars market in emerging regions and various newer, nonconventional applications of headphones will create opportunities for the Hi-Fi system market. Some of the key companies operating in the market are Samsung Electronics Co. (South Korea), Sony Corporation (Japan), Apple Inc. (US), Bose Corporation (US), Sennheiser Electronic GmbH & Co. KG (Germany), LG Electronics (South Korea), Panasonic Corporation (Japan), DEI Holdings, Inc. (US), Yamaha Corporation (Japan), Koninklijke Philips N.V. (Netherlands), Onkyo Corporation (Japan), and Son